The first of 3 character concepts for my Games Art university course.
Our brief for the first character was simply to create a warrior character within any time period/genre.
After sitting on her original design for a year, I ended up going back to her for a redesign. I designed with the intention of eventually 3D modelling her.
Redesign sketches
Initial concept from 2022
These body variations is where I generated the idea for her breast to be injured.